This is just an update to an old product, a feathered mask that I made and released at the site, RuntimeDNA, some years ago. Since that site has gone out of business, I've updated the mask for use in three render engines (Iray, Firefly, and Cycles/SuperFly) so that it can be used more easily in modern software. The technical renders shown below the main image show the main differences between the various render engines, but of course this will also vary according to the lighting and settings used in the scene.
The original Masque was modeled in Modo and the textures were created in Photoshop with the aid of Flourishes photoshop brushes by the merchant, Deviney, and used with his permission in this product. The feathers were based on photographs of my own feathers (that I, remarkably, still have!). If any other material settings for additional render engines are desired, please send me a message and I'll see what I can do. :) Thanks!