I am a freelance 3D modeler, content developer, and illustrator with a passion for storytelling through visual mediums, especially the use of light and color. Although I was trained in game dev modeling with 3DSMax, my primary modeling software is Modo, which I use to create assets for other 3D illustrators to use in their storytelling adventures.
My favorite part of 3D is that you're -always- learning new things in both art and technical arenas, and that's just the best kind of profession anyone could ask for.